Epiroc
Project Overview:
Attensi gamified training solution, developed for mobile, 1hr15mins over 1 game to train players in supply chain best practisesRoles and responsibilities
Design
nonlinear & linear narrative design, visual scripting in proprietary language and tools, bug fixing, analysing playtest data and feedbackWriting
writing scripts, topic research, iterating in collaboration with senior designers/writersProcess and approach
Process
There was a scoping call, I was brought into the Slack Channel, had 3 touchpoints over the weekApproach
I was brought on to support on someone else’s project - I was directed to create NPC dialogues by a senior simulation designer. I had a one week turnaround to create and iterate 5 dialogues.Tools and technologies
Figma, Pixlr, Attensi Creator (proprietary scripting engine based on Unity), Jira, Agile, Slack, Teams, Confluence, Miro, Microsoft Excel, Microsoft WordSample of work
This project is under NDA.Epiroc Launch Trailer (High Level) (vimeo.com)
Team collaboration
Internal
Simulation Director provided high level feedback, Project Manager kept project running to time and budgetClient-side
Subject Matter Experts guided us to ascertain what the best practises were for their trainingResult and impact
Internal success from Sim Director scored at 7.5 (score threshold for success is a 6)“Very well written dialogues - the characters are established from the get go, they come across as believe, and have enough personality to make me care about what they bring to the table”
Reflection and improvement
It was fun getting quickly to grips with a completely new subject. It felt like my previous contract writing work - get in, get to grips with the materials and desired tone, get the work done, get out.