Coca-cola

Project Overview:

Attensi gamified training solution, developed in 1 month for mobile, 1h15 mins over 1 game to train HR in best practises

Roles and responsibilities

Design

linear narrative design, visual scripting in proprietary language and tools, design documentation, internal development initiatives, bug fixing, analysing playtest data and feedback, gameplay scripting, quest design

Writing

writing scripts & all supporting material, stakeholder management, topic research, pitching, image editing, iterating in collaboration with multiple departments, deck creation, narrative editing

Process and approach

Process

Scoping conversation with client, wrote 3 sections of the game then had a stakeholder meeting to gather feedback, feedback implementation and new content development x 2, image creation, editing others’ work, focus test, internal sign-off, client sign-off

Approach

I was brought onto this project partway to support a new hire, to rescope and design the remaining half of the game (one half had been developed), and for my French language skills. I worked to create content with limited hours, create a unified product, and to turn the customer relationship around

Tools and technologies

Figma, Pixlr, Attensi Creator (proprietary scripting engine based on Unity), Jira, Agile, Slack, Teams, Confluence, Miro, Microsoft Excel, Microsoft Word, French language

Sample of work

This content is under NDA.

Team collaboration

Internal

Simulation Director provided high level feedback, Project Manager kept project running to time and budget, I trained a Junior Designer

Client-side

Subject Matter Experts guided us to ascertain what the best practises were for their training

Result and impact

Client was happy with the solution, self-reported confidence and competence across learning goals for target group

Reflection and improvement

I enjoyed training people new to both game writing and game design best principles - articulating how best to create branch-and-bottleneck plots to make dialogue feel responsive was really fun! Next time, I would like to have more formal time dedicated to training up people completely new to the job, instead of while on the usual deadline.